ModernSlave
liked this
If you're running a small dev shop, here's the question that matters: When will AI replace you?
Let's skip the theory and just answer it with three games everyone knows.
Where AI Is Right Now (2026)
Can do: Scripts, tools, simple prototypes, bug fixes
Can't do: Large games, complex systems, anything requiring memory across weeks
Why not? Context limits and no persistent memory. It's like a genius who forgets everything every hour.
The Timeline (Optimistic)
Here's when AI could realistically build these games from just a prompt:
GTA3 (2001 game)
- Open world 3D city
- Missions, story, cars, weapons
- Basic physics and AI
When: 2029-2031
Counter-Strike (1999 game)
- Multiplayer FPS
- Maps, weapons, game modes
- Server infrastructure
When: 2028-2030
PUBG (2017 game)
- 100-player battle royale
- Large map, loot system
- Complex networking
When: 2030-2032
What Needs to Happen First
- Persistent memory (AI remembers yesterday)
- Multi-agent systems (different AIs for code/art/sound)
- Testing loops (AI can run and debug its own work)
- Massive context (10M-100M tokens)
These exist in labs. Commercial deployment: 2028-2032.
Should You Worry?
If you make:
- Simple mobile games → Worry by 2028
- CRUD web apps → Worry now
- AA indie games → Worry by 2030
- Creative/specialized work → You're safe longer
Bottom line: You have 2-6 years depending on what you build. Use AI to 10x your output, or someone else will.
Timeline Graph

Comments 0
Please sign in to leave a comment.
No comments yet. Be the first to share your thoughts!